"I will not hurt you but I will make you wish I had."
Arcane Master is a 4-star Human Creature acquired through Exploration in Map 12.  Her skillset is Support and is hard to fit into most deck strategies.  Retreat is a great way to disrupt your opponent, but this Skill only activates once upon playing Arcane Master and has limited use. Over-all the Arcane Master seems to be missing a purpose and can often be swapped out for a more focused option.

If players have not had luck in acquiring a Cave Dragon, Arcane Master's Fatigue 6 can be a decent replacement.  It is also possible that her Retreat could be taught to another 4-star Creature for better effect, however this is not generally recommended unless the player has a a specific need.

While it is not recommended that you level up Arcane Master, it would also be wise to hold onto her in case her Retreat or Fatigue skill could be melded onto another creature.

Arcane Master is required to unseal Death's Angel.
X-bad It is not recommended that you level this creature up.

Acquiring Arcane MasterEdit

Arcane Master has now been made available through Exploration of Maps 12-1, 12-5 and 12-9. Shards can also be found in the Token Mall.

Like all 4-star Creatures, it takes 30 shards to create 1 Arcane Master.


Power ChartEdit

Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
ATK 220 238 256 274 292 310 328 346 364 382 400 418 436 454 472 490
HP 820 864 908 952 996 1040 1084 1128 1172 1216 1260 1304 1348 1392 1436 1480

Strategies and TacticsEdit

If you intend to use Arcane Master, (although it's not recommended), place it to the furthest right possible. Yes, she has (S)Retreat and Dodge 2, but placing her furthest right allows her to safely use her Fatigue 6 without being exposed to danger. However, if you decide to place in front of a foe, that's also okay. Just don't expect her to lower the foes' ATKs to 0 if you decide to approach it this way.