"Burn for eternity in the abyss!"
Belphegor is a 5-star Creature of the Mortii Faction. She is released alongside with the 10.2.0 update. Belphegor takes on the role of a Fighter, or more specifically, Anti-Magic, with her skills. She has a unique, yet powerful skill; Stigma 1 allows her to inflict 500 Direct DMG to the enemy Creature across from her, but if she happens to hit the same Creature again the next turn, the damage is tripled. The amount of damage is also further increased if the enemy creature across has a Magic skill. Since Belphegor has Dispel 8, it allows her to increase her attack by 160%. These skills on Belphegor makes for a very powerful sweeper in general.

Belphegor is essentially the more offensive variant of Mythril Drone. Whereas Mythril Drone has skills that limit and prevent Magic skills from activating, Belphegor's skills punish the enemy team for having Magic skills, similarly to Jormungand. She will work well in a Mortii deck, or any deck that is Anti-Magic.

Acquiring Belphegor Edit

Belphegor is currently only obtainable from the Faction War. Even so, Belphegor is still very difficult to obtain there. In the Faction war of May 18th 0:00 - May 22nd 23:59l, Belphegor is only given out to the 4th and 5th place Merit Ranks.

On November 18, 2016 Belphegor was offered as a purchase reward and added to the Gem Alter for the Sky Arena event.

Power Chart Edit

Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
ATK 354 ??? ??? ??? ??? ??? ??? ??? 650 687 724 ??? ??? ??? ??? ???
HP 1264 ??? ??? ??? ??? ??? ??? ??? 1632 1678 1724 ??? ??? ??? ??? ???

+37 ATK, +46 HP per level.

Skills Edit

  • Maji Shield 8 (LV. 0)
    • Caps the amount of DMG a Magic attack can deal 130.
  • Dispel 8 (LV. 5)
    • Increases ATK for basic attacks by 160% if enemy Creature has a Magic skill.
  • Stigma 1 (LV. 10)
    • Deals 500 Direct DMG to the enemy Creature directly across from it. If this skill hits the same Creature on your next turn, the DMG is tripled.
    • Stigma works in a strange way, applying a debuff to the creature that it hits which shows up as a glowing orange flame for 2 rounds. If any Stigma activation hits a creature with this debuff, it deals triple damage. However the debuff can be cleansed away (confirmed by Mantra) and will NOT deal triple damage even IF you hit the same creature two turns in a row.

Melding Edit

Feel free to add your own meld ideas to this section.

Strategies and Tactics Edit

Feel free to add your own strategies and tactics to this section

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