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Each Creature Card has three Creature Skills which add a great deal to the power and unique strengths and weaknesses of that Creature. The skills unlock as your creature levels up, with the first skill available at level 0, the second unlocking at level 5, and the third at level 10.

A fourth, random skill can be added to a Creature Card via Evolution. This final skill is picked randomly and can even be a duplicate (although different level) of a skill that the Creature already possesses. This fourth skill can be altered through the Melding process, but the results are not guaranteed and the process can be very costly.

General Types of Creature SkillsEdit

Creature Skills offer a wide variety of addition damage, buffs, debuffs and more. Identifying and classifying these skills can help you choose the perfect creature to fit your deck and either further your strategy, fill in a weakness, or simply add massive damage.

Damage Spells, Direct Damage and Damage over TimeEdit

There are four types of damage in Deck Heroes: physical DMG, direct DMG, magic DMG and Damage over Time (DoT) effects. They all interact differently with the creatures and it's important to understand the differences when putting together your Deck. Damage Skills generally activate each turn before the Attack Phase of that Creature unless otherwise stated in the description.

Physical DMG is only achieved on basic attacks performed by Creatures. This does not count for Retaliate or Counter or any other creature skills similar to these abilities which are classified as Direct DMG. The only skill that does seem to use "Physical DMG" is Sweeping Blow, Kitsune's Danse Macabre, Titania's Chainstrike, and Soul Shrew's Swarm. Physical DMG can be reduced with the Block, Frost Armor, and Rampart skills. Physical attacks can also be Dodged.

Direct DMG is a special form of DMG that is not countered by Magic resistances like Immunity. A lot of Creature Skills that are meant to mimic physical attacks are considered Direct Damage, like Assassinate and Retaliate. There is currently no way to mitigate or avoid Direct DMG, with a minor exception of Royal Guard's Blessing Skill..

Magic DMG is generally clearly marked in the description of the skill, and is also generally a spell involving fire, ice or lightning. Its important to know that Magic DMG can be resisted and even redirected with buff skills like Immunity, Reflect, or Maji Shield.

Damage Over Time effects like Blaze or Gas Cloud are treated as debuffs and not direct damage sources. Like most debuffs, they can be avoided with Immunity as if they were Magic DMG and blocked by Maji Shield and Reflect or similar effects each turn that they actually deal their damage. Damage dealt by DoTs do not cause reflected damage since the DoT effect is not directly dealt by the Creature which originally cast it. Do note that as of the 6.5.0 update, Immunity no longer blocks Blaze inflicted by Firestorm.

Buffs, Stacking Buffs, Auras and HealsEdit

There are multiple types of buffs in Deck Heroes and they are often not clearly identified in the description text. The most common type of buff is a non-stacking Self-Buff which that Creature the indicated increased stats or upgrade that enhances their ATK or Defense. Another type of Self-Buff is the stacking version, which allows the effect to activate each turn or after a qualifying event such as taking damage from another Creature. The final type of buff in Deck heroes is an Aura, which is a persistent effect that targets the team but not the Creature providing the buff.

Heals will activate each turn in the Creature Phase unless otherwise noted. Heals will identify their target in the description text, and generally either target themselves, the allied Creature with the most damage, or all allied Creatures. Healing can only be prevented if the creature attempting to heal has been sealed or frozen, or if the creature it is attempting to heal has been inflicted with Rip, a status effect that prevents it from being healed by magical skills.

Faction Auras vs General AurasEdit

Each faction has buffs that increase ATK or HP which affect only their own kin, and offer no additional stats to Creatures of other Factions. There are, however, buffs that affect all of your creatures and ignore Factions. These buffs are much more valuable but offer less stats per Rank than their faction-specific counterparts.

Currently the only known creature with these buffs is the Human 5-star Creature Pontiff, who has Safeguard 7 and Rage Boost 6. The 5-star Faen Creature, Yggdryad, also has Safeguard 7. A Neander 4 star, Wolveria, has Rage Boost 5.

Consecrate, Miasma, Ravage and Bane (CMRB)Edit

DmgChart-1

There are 4 Creature Skills in Deck Heroes that create a circular, natural strength for one faction over another. These skills are powerful, increasing ATK value of creatures by a % during the Attack Phase, giving them a noticeable upper hand when fighting against that faction type. The ATK increase stacks with most other ATK buffs in the other they are presented on the card (Level 1, 5 and 10 skills).

While these skills are extremely powerful against Creatures of the opposing faction, they provide no bonus to the other faction types, making these skills a weak choice for a "standing" defense or arena team, since the skill will only be effective 1/4th of the time.

  • Consecrate increases Human's ATK against Mortii.
  • Bane increases Mortii ATK against Faen.
  • Miasma increases Faen ATK against Neander.
  • Ravage increases Neander ATK against Humans.

Single Use [S] SkillsEdit

Some Creature Skills in Deck Heroes will only activate once, when the Creature is first put into play. These are called Single-Use skills and are signified on the skill by the letter S. These skills activate at the end of the Play Creatures Phase, meaning they will process before the regular creature skills.

Single-Use skills are generally one-shot versions of other Creature Skills, like Curse or Blaze.

One Single-Use skill that is not technically identified with the letter S is the Ambush skill, which increases the Creature's ATK for only the first round of combat. This may be because the Ambush skill activates during the Combat Phase instead of the Play Creatures Phase.

Upon Death [D] SkillsEdit

Some Creatures Skills in Deck Heroes will only activate upon the Death of the Creature. These are called Upon Death skills and are signified on the skill by the letter D. These skills activate immediately upon death during the Combat Phase, and activate whenever a Creature is sent from the Battlefield to the Graveyard. This includes through the Sacrifice ability, Hero skills, Magic and Direct Damage skills, and even the Instakill ability.

These Skills will not activate if the Creature was sent to the Graveyard from the Hand or Deck, with skills like Disposal, nor will they activate if sent to the Hand or Deck from the Battlefield, through skills like Retreat. Upon Death skills will activate, however, even if the Creature activates Rebirth, since they technically went to the Graveyard first.

Some Upon Death skill that are not identified with the letter D are the Rebirth Skill and the Detonate Skill.

Revival Skills Edit

These are powerful skills which can bring dead creatures straight back to the field, instead of sending them back to your hand or deck. Due to them being way better than Recycle, they are highly sought after abilities. For more information, see Revival Skills.

List of Creature SkillsEdit

Skill Creatures Type Power Description Can Learn?
Afflict

Nosferatu (1)

Banshee (2)

Venom Queen (2)

Imp Lord (4)

Black Widow (4)

Debuff

Reduces enemy Creature's ATK and HP by 10 - 100 (10 x Rank) after dealing physical DMG to your opponent.

Useful when paired with Sweeping Blow and similar Skills.

3-5 star
Ambush

Zealot (1)

Faen Hound (1)

Dark Gargoyle (2)

Sandstalker (3)

Nightmare (3)

Dark Assassin (3)

Elder Shaman (4)

Wood Patrol (4)

Icy Huntress (5)

Desert Sting (5)

Paladin (6)

Troll Scout (6)

Arcane Hunter (7)

Death Knight (8)

Wolveria (8)

Titania (9)

Self Buff ☆☆

Increases ATK by 50-750 (50 x Rank) during the first round.

In this case, the "first round" refers to the turn in which the Creature is played.

3-5 star
Amplify Imperator Self Buff ☆☆☆ Increases ATK by 5% after taking physical or magical DMG. Ineffective when your Creature has 2000+ ATK. Skill cannot be learned
Anger

Banshee (2)

Berserker (3)

Faen Rogue (3)

Juggernaut (4)

Neander Tauro (4)

Panther Chief (5)

Rite Master (5)

Troll Mage (6)

Tauro General (6)

Ursa Major (6)

Wifwulf (6)

Seraph (7)

Neander Giant (7)

Paladin (8)

Self Buff ☆☆☆

Increases ATK by 10-100 (10 x Rank) after taking physical DMG.

Physical DMG refers only to the Damage dealt by Creature's Basic attacks and not Magic or Direct Damage effects.

3-5 star
Arrow Split Sagittarius DMG ☆☆☆☆ Basic attacks have a 50% chance to deal Direct DMG equal to 100% of this creature's ATK to 2 random enemy Creatures. Skill cannot be learned
Assassinate

Wood Patrol (1)

Sentinel (2 + 6)

Phantom Rogue (3)

Shadowstalker (4)

Marksman (2 + 4)

Centaur Grunt (4)

Empire Archer (5)

Border Ranger (5)

Wood Stalker (5)

Faen Archer (2 + 5)

Faen Marksman (5 + 7)

Evil Eye (7)

Hanzo (8)

Death Knight (10)

Assassinate ☆☆☆☆

Deals 30-450 (30 x Rank) Direct DMG to the enemy Creature with the lowest HP.

Assassinate is unique for 2 Reasons: it bi-passes almost all defensive skills and it selectively targets the creatures closest to dying.

3-5 star
Atom Flare Chimera (7) Self Buff ☆☆ Increase ATK by 20 - 200 (20 x Rank) after taking Magic DMG. 3-5 star
[D]Atrophy Hippo Raider (6) Debuff

Activates "Fatigue 1-10 (Rank)" when sent to the Graveyard. (Reduces the ATK of all enemy Creatures by 10-100 (10 x Rank).)

The reduced ATK is permanent and will last on all affected creatures until they die or victory/loss is achieved.

3-5 star
[D]Backdraft

Burnt Fiend (4)

Troll Mage (5)

DoT

Activates "Blaze 1-10 (Rank)" when destroyed. (All enemy Creatures take burning DMG and reduce 20-200 (20 x Rank) HP after their next actions)

The Flaming effect will remain until the Creature dies or victory/loss is achieved. Multiple Flaming effects can stack as long as they are from different sources.

3-5 star
Bane

Bony Fiend (1)

Burnt Fiend (3)

Hellhound (3)

Zombie King (4)

Imp (4)

Pit Minion (5)

Thalassa (6)

Blightghast (6)

Pit Lord (6)

Necrotic Naga (6)

Evil Eye (6)

Night Terror (7)

Flesheater (7)

Plague Dragon (8)

CMRB ☆☆

Increases ATK by 15% - 150% (15% x Rank) against Faen.

This skill only is effective against Faen creatures and so it can be extremely powerful in limited situations but offers no bonus otherwise.

4-5 star Mortii
Battleblow

Border Ranger (2)

Elite Duelist (2)

Protector (2)

Tauros Seeker (3)

Templar (3)

Arcane Hunter (4)

Divine Knight (4)

Royal Dragon (4)

Hippo Raider (4)

Phantom Rogue (4)

Neander Hippo (4)

Empire Guard (5)

Arrow Brave (5)

Osiris (5)

Tauro General (5)

Royal Knight (5)

Faen Marksman (5)

Dullahan (5)

Axe Warden (6)

Hell Knight (6)

Lady Bloom (6)

Laurel (6)

Magmus (6)

Mimir's Tree (6)

Nightmare (6)

Sigurd (6)

Tauros Elder (7)

Feline Lurker (7)

Dark Assassin (7)

Alert Guard (8)

Lycanthrope (5)

Night's Slayer (6)

Self Buff ☆☆☆☆

50% chance to increase ATK by 20-200% (20 x Rank) when attacking.

This effect only lasts until the end of the Creature's ATK phase and does not continue to stack.

Battleblow will only activate if there is a defending Creature across from it. It will never activate to hit a Hero directly.

3-5 star
Battle Trance Royal Beastmaster Buff ☆☆☆☆ During your turn, reduces the wait time of the Creature with the highest wait time in your hand by 2 rounds. Skill cannot be learned
Bellow Yeti Group Buff ☆☆☆☆☆ During its action, if HP is less than 50%, increases all your Creatures' ATK by 30% during their next basic attack. Skill cannot be learned
Bewitching Melody Sylvan Enchantress Inflicts a debuff on all enemy Creatures for 1 turn. Affected Creatures have a 20% chance of attacking themselves when making a basic attack. This effect doesn't affect skill activation and can't be negated by Immunity or Unbound. Skill cannot be learned
Blaze

Flame Witch (2)

Pit Priest (4)

Flame Brave (6)

Undying Will (7)

Great Mystic (7)

Aries (9)

Arcane Sage (10)

DoT ☆☆☆☆

Inflicts "Flaming" upon all enemy Creatures, causing them to lose 20-200 (20 x Rank) HP after their action.

The Flaming effect will remain until the Creature dies or victory/loss is achieved. Multiple Flaming effects can stack as long as they are from different sources.

3-5 star
Bless

Missionary (3)

Devotee (6)

Dream Guide (6)

Blood Warlock (7)

Oracle (10)

Dragonlord (10)

Heal ☆☆ (With Rune) ☆☆☆☆☆

Restores Hero's Health equal to 0.2-2.0% (0.2% x Rank) of Max Health plus 0.2 - 2.0% (0.2% x Rank) of Max ATK.


Prior to version 4.0: Your hero gains 50-500 (50 x Rank) health.

This is not a buff and will not cause your Hero to exceed their maximum health. This is simply a Heal that procs each turn when it's the Creature's turn.

3-5 star
Block

Scout (1)

Faen Warden (1)

Nean Thrall (1)

Nosferatu (1)

Overseer (2)

Faen Rogue (2)

Mammoth Rider (2)

Praetor (3)

Faen Warrior (3)

Haunted Idol (3)

Wind Warden (3)

Rite Master (4)

Faen Guard (4)

Nean Warhog (4)

Pikeman (4)

Troll Guard (5)

Alert Guard (5)

Ash Highguard (5)

Faen Hunter (5)

Royal Knight (7)

Centaur Chief (7)

Lazy Guard (7)

Tauros Elder (7)

Blood Soldier (7)

Faen Rampager (8)

Mimir's Tree (8)

Laurel (8)

Royal Beastmaster (10)

Cancer (10)

Tank ☆☆

Reduces DMG taken from physical ATK by 25-250 (25 x Rank).

Physical DMG refers only to the Damage dealt by Creature's Basic attacks and not Magic or Direct Damage effects.

3-5 star
Bloodlust

Bony Fiend (2)

Techno-Chief (3)

Faen Hound (3)

Panther Guard (4)

Feline Lurker (4)

Wifwulf (4)

Hellhound (4)

Blood Soldier (5)

Troll Mage (6)

Howling King (6)

Neamazon (7)

Ares (7)

Troll Scout (7)

Self Buff ☆☆☆

Increases ATK by 10-100 (10 x Rank) after dealing DMG to an opponent.

Despite the description, apparently only Physical DMG against a Creature will activate this buff.

3-5 star
Bloodrage

Colossus (7)

Faen Mesmer (8)

Sekhmet (8)

Easter Bunny (10)

Self Buff ☆☆☆☆

Reduces HP by 20-200 (20 x Rank) to increase ATK by 20-200 (20 x Rank) per round.

Effect stacks each round. Does not reduce maximum HP, simply deals 20-200 DMG to your creature and can be healed. Creature can kill itself accidentally. (False. If the Creature has less health remaining than would be used, Bloodrage will NOT activate that round.)

Extremely effective with life stealing effects and on tanky Creatures.

4-5 star
Bolt

Pegasus (2)

Llorona (3)

Imp Lord (5)

Light Brave (8)

Delay

Deals 25-250 (25 x Rank) Magic DMG to random enemy Creature. Has 50% chance to inflict Paralysis, preventing an attack on its next turn.

Paralysis uses the electric graphic. It restricts the enemy Creatures from using their basic ATKs, but still allows them to use their Skills each turn.

3-5 star
Bombard Octavius Creature cannot perform basic attack. Deals Direct DMG equal to 50% ATK to all enemy Creatures and Hero. Skill cannot be learned
Bullseye

Anathema

Angel Prime

Granite Dragon

Lady Bloom

Manticore

Michael

Paladin

Pit Dragon

Scorpio

Sigurd

Valkyrie

Self Buff ☆☆☆☆☆ The opponent being attacked may not dodge, use Frost Armor, Tough Hide, or Dark Clone. Skill cannot be learned
Chainstrike Titania (7) Self Buff ☆☆☆☆ Basic attacks ignore Frost armor and deals 100-280% (80%+20% x Rank) ATK to all enemy Cratures of the same name. Skill cannot be learned
Cleanse Henrietta (1) Heal ☆☆☆☆☆ Dispels all negative status effects on 1 Creatures. Does not apply to Hero skills. 4-5 star
Cloudburst

Voltic Priest (2)

Elite Duelist (2)

Marksman (2)

Shaman Adept (3)

Manticore (4)

Treant Weaver (4)

Plaguebringer (4)

Archmage (5)

Creatureinal (5)

Flame Mage (6)

Elementalist (6)

Pegasus Lord (7)

Delay ☆☆☆

Deals 25-250 (25 x Rank) Magic DMG to 3 random enemy Creatures. Has 45% chance to inflict Paralysis, preventing an attack on their next turn.

Paralysis uses the electric graphic. It restricts the enemy Creatures from using their basic ATKs, but still allows them to use their Skills each turn.

4-5 star
Concealed Strike Hanzo (1) Deals 500 Direct DMG to a random enemy Creature, then deals twice that DMG to enemy Hero. Enemy Hero does not gain any Rage from DMG inflicted by this skill. Skill cannot be learned
Consecrate

Scout (1)

Protector (2)

Pikeman (2)

Creatureinal (4)

Vicar (4)

Praetor (4)

Missionary (4)

Devotee (5)

Pious Warden (5)

Sentry Angel (6)

Border Guard (6)

Archmage (6)

CMRB ☆☆

Increases ATK by 15% - 150% (15% x Rank) against Mortii.

This skill only is effective against Mortii creatures and so it can be extremely powerful in limited situations but offers no bonus otherwise.

4-5 star Human
[S]Contagion Evil Eye (6) Debuff Activates "Plague 1-10 (Rank)" when played. (Decreases the ATK and HP of all enemy creatures by 5-50 (5 x Rank).) 3-5 star
Corpse Manipulation Tomb Raider (1) Clones a random Creature in your opponent's Graveyard with 50-95% (45% + 5% x Rank) of that Creature's original HP and ATK. The clone lasts 1 turn. If there are no creatures in opponent's Graveyard, deal 500-950 (450 + 50 x Rank) Direct DMG to enemy with lowest HP. Skill cannot be learned
Counter

Neander Tauro (3)

Zombie King (3)

Cleric (4)

Bloody Baron (4)

Centaur Tracker (4)

Wolf Rider (4)

Zealot (4)

Wind Warden (4)

Faen Warden (4)

Divine Knight (5)

Nean Warhog (5)

Creatureinal (6)

Treant Ranger (7)

Warband Chief (7)

Neamazon (10)

Tank

Deals a counter-attack of 20-200 (20 x Rank) Direct DMG after taking physical DMG.

Physical DMG refers only to the Damage dealt by Creature's Basic attacks and not Magic or Direct Damage effects.

This effect doesn't stack with any damage increasing buffs.

3-5 star
Crystal Ward Granite Dragon Damage taken from all enemy Creatures is reduced by 15%. The max amount of damage reduced by this skill is capped at 90%. Skill cannot be learned
Danse Macabre Kitsune DoT ☆☆☆☆☆

Basic attacks cannot target enemy Hero. Deals 20% of ATK to 5 enemy creatures, inflicting Bleed and reducing HP by 10% every round. Effects of Bleed can be stacked.

Skill cannot be learned
Dark Clone Bewitcher Self Buff ☆☆☆☆☆ 35% chance to negate Physical and Magic DMG and effects, converting them int HP resorted. Skill cannot be learned
Death Gaze The Puppeteer (7) Delay ☆☆☆☆

Causes enemy across from it to skip its next turn. Negative status effects do not prevent activation. Can be blocked by Immunity. Uses a Stony Graphic.

Skill cannot be learned
Death March

Blooddrinker (3)

Hellwolf (4)

Bloody Baron (5)

Plague Dragon (6)

The Puppeteer (7)

Thalassa (7)

Aura ☆☆☆

Increases the ATK of your other Mortii Creatures by 25-250 (25 x Rank).

This is a buff that is applied when the Creature enters the battlefield as an Aura-like effect. It does not continue to apply each turn.

Buff can be stacked multiple times from different sources. Once the Creature that provides this buff dies, creatures will immediately lose the bonus.

3-5 star Mortii
Delay

Faen Rampager (1)

Zealot (1)

Faen Ranger (1)

Faen Hunter (1)

Neander Hippo (1)

Shaman Adept (1)

Scout (1)

Harpy Queen (1)

Necrotic Naga (1)

Yggdryad (2)

Master Guide (2)

Icy Huntress (2)

Gorgon (3)

Nidhogg (3)

Paragon (3)

Dusk Huntress (4)

Tomb Raider (4)

Delay ☆☆☆☆

Has a 50% chance of making 1-4 (Rank) enemy Creatures skip their next turns.

Delay uses gold chains graphic. This effect prevents the Creatures from doing any of their actions including their Creature Skills.

4-5 star
Demonization Kumiho Global ☆☆☆☆ Negates Instakill, Retreat, and Disposal if HP is at least 50%. Also sends enemy Creature to the Graveyard, negating Rebirth. Skill cannot be learned
[D]Detonate

Shaman Adept (1)

Witch Doctor (2)

Fire Lizard (4)

Wild Efreet (6)

Elder Shaman (6)

DMG Deals40-400 (40 x Rank) Magic DMG to enemy Creatures directly across and adjacent to it when destroyed. 3-5 star
Discord

Dream Healer (4)

Faen Mesmer (5)

Tidal Siren (7)

Lilith (7)

Eye of Jonara (8)

Delilah (10)

Delay ☆☆☆

A random enemy Creature has 35 - 80% (30% + 5% x Rank) chance of attacking the enemy Hero next round.

Discord uses pink hearts graphic. This effect prevents the Creatures from doing any of their actions including their Creature Skills.

3-5 star
Dispel

Chimera (6)

Belphegor (8)

Jormungand (9)

Self Buff ☆☆☆ Increase ATK for basic attacks by 20 - 200% (20% x Rank) if enemy creature has a Magic skill. 5 star
[S]Disposal

Hanuman

Gorgon

Balthazar

Death's Angel

Instakill ☆☆☆☆☆

When played, sends an enemy creature with the longest wait time to the graveyard and negates rebirth.

Disposal targets enemy Creatures only in the enemy teams Hand. If multiple Creatures have the same timer, it will target the furthest right.

4-5 star
Divine Grace Gaia Heal ☆☆☆☆☆ Consumes 25% of maximum health and heals another Faen Creature with the lowest health for double that amount. Heal cannot be negated. Skill cannot be learned.
Dodge

Faen Brave (1)

Wind Warden (1)

Arcane Master (2)

Bloom Warden (2)

Demona (2)

Necrotic Naga (2)

Berserker (3)

Bloodseeker (3)

Dark Assassin (3)

Empire Archer (3)

Faen Warrior (3)

Praetor (3)

Bloody Lord (4)

Nean Raptor (4)

Phantom Rogue (4)

Arrow Brave (5)

Fafnir (5)

Pegasus (5)

Queen Temptress (5)

Harbinger (6)

Horned Beast (6)

Lazy Guard (6)

Lycanthrope (6)

Ridge Hunter (6)

Tomb Raider (6)

Yggdryad (6)

Blossoms (7)

Delilah (7)

Fairy Fencer (7)

Hanzo (7)

Sagittarius (7)

Valkyrie (7)

Arcane Hunter (8)

Ares (8)

Light Brave (8)

Soul Shrew (8)

Angel Prime (9)

Capricorn (10)

Scorpio (10)

Tank ☆☆☆

Creature has 25% - 95% (20% + 5% x Rank) chance of being unharmed by physical attacks.

Blocks damage only from direct physical attacks and Sweeping Blow.

3-5 star
Dragon Ascension Azure Dragon

Shinryu

Self Buff ☆☆☆☆☆ Increase ATK by 100% of its adjacent creatures' ATK at the start of your turn. This effect cannot be stacked. Skill cannot be learned
Earth Totem

Nean Warhog (2)

Icy Huntress (6)

Troll Guard (6)

Hippo Raider (6)

Tauros Elder (7)

Nidhogg (10)

Taurus (10)

Aura ☆☆

Increases the HP of your other Neander Creatures by 50-750 (50 x Rank).

This is a buff that is applied when the Creature enters the battlefield as an Aura-like effect. It does not continue to apply each turn.

Buff can be stacked multiple times from different sources. Once the Creature that provides this buff dies, creatures will immediately lose the bonus.

3-5 star Neander

Elven Salve

Faen Hunter (2)

Treant Guide (4)

Master Guide (5)

Faen Ranger (5)

Voltic Priest (5)

Satyr Sentry (6)

Frost Rager (6)

Centaur Guide (7)

Henrietta (7)

Hippolyta (9)

Aura ☆☆

Increases the HP of your other Faen Creatures by 50-750 (50 x Rank).

This is a buff that is applied when the Creature enters the battlefield as an Aura-like effect. It does not continue to apply each turn.

Buff can be stacked multiple times from different sources. Once the Creature that provides this buff dies, creatures will immediately lose the bonus.

3-5 star Faen
Fatigue

Frost Caller (4)

Arcane Master (6)

Cave Dragon (8)

Debuff ☆☆☆ Reduce ATK of all enemy Creatures by 10-100 (10 x Rank). 4-5 star
Feral Fever

Witch Doctor (3)

Neamazon (5)

Blood Shaman (5)

Warband Chief (6)

Flame Master (7)

Wolveria (8)

Oinari (10)

Aura ☆☆☆

Increases the ATK of your other Neander Creatures by 25-250 (25 x Rank).

This is a buff that is applied when the Creature enters the battlefield as an Aura-like effect. It does not continue to apply each turn.

Buff can be stacked multiple times from different sources. Once the Creature that provides this buff dies, creatures will immediately lose the bonus.

3-5 star Neander
Fervent Capricorn (10) Assassinate ☆☆☆☆ If your Creature is selected for an attack, a random enemy Creature takes Direct DMG equal to 25% of its ATK. Negative status effects do not prevent activation. Skill cannot be learned
Flaming

Cave Dragon (3)

Burnt Fiend (3)

Troll Guard (5)

Wild Efreet (6)

DMG

Sets the attacker on fire when hit by physical attack. Attacker loses 25 - 250 (25 x Rank) HP after each action while on fire.

Enemy Creatures are set on fire after dealing direct physical DMG to a creature with Flaming. They will stay "on fire" until death or victory.

3-5 star
Flourish Blossoms Debuff ☆☆☆☆

Doubles the Magic DMG an enemy Creature receives for a round.

Targets an enemy creature and counts as a Magic effect. Can be negated by Immune.

Skill cannot be learned
Flurry

Icy Mage (6)

Royal Dancer (8)

Fairy Fencer (9)

Delay ☆☆

When physically attacked, grants 25% - 70% (20% + 5% x Rank) chance to Freeze an attacking enemy after a physical attack.

Freeze uses the ice graphic. It prevents the frozen creature from performing any action including all Creature Skills.

4-5 star
Freezing Field Aquarius Delay ☆☆☆☆☆ Freezes all enemy Creatures and reduces enemy Hero's Rage to 0 when played. This effect can't be resisted. So No Immunity or Unbound. Skill cannot be learned
Frost Armor

Swordmaster (3)

Frost Rager (3)

Pontiff (4)

Sentry Angel (5)

Mariner (6)

Chiroptera (7)

Ursa Major (7)

Dragonlord (8)

Santa Baus (10)

Tank ☆☆☆☆☆ Caps the amount of DMG a physical attack can deal at 200 - 110 (210 - 10 x Rank). 4-5 star
Frostbite

Icy Mage (3)

Frost Caller (3)

Plague Dragon (5)

Demona (5)

Fae Firstborn (6)

Delay ☆☆☆

Deals 20 - 200 (20 x Rank) Magic DMG to 3 random enemy Creatures. Has 35% chance to inflict Freeze, causing enemies to skip their next action.

Freeze uses the ice graphic. It prevents the frozen creature from performing any action including all Creature Skills.

4-5 star
Frost Blade

Dame Coldfire (5)

Aquarius (10)

Columbus (10)

Sea Wizard (10)

Delay ☆☆☆☆☆

Has a 25% - 70% (20% + 5% x Rank) chance to make enemy Creature skip its next action after a basic attack. This can't be negated.

Freeze uses the ice graphic. It prevents the frozen creature from performing any action including all Creature Skills.

4-5 star
Gas Cloud

Fire Lizard (2)

Harpy Queen (3)

Demona (3)

Flying Fox (3)

Venom Queen (4)

Blood Warlock (5)

Ophiuchus (6)

Anathema (8)

Venom Tyrant (8)

DoT ☆☆☆ Reduces 3 random enemy Creatures' HP by 30 - 300 (30 x Rank), reducing similar amount after next turn. 4-5 star
Gemini

Kumiho

Kitsune

Revive ☆☆☆☆ If Kumiho/ Kitsune is in the Graveyard during this Creature's action, summon that Card into play. This effect cannot be negated. Skill cannot be learned
Godswill

Ghostly Judge (6)

Bloody Lord (7)

The Puppeteer (8)

Lilith (9)

Curse ☆☆☆ Reduces enemy Hero Health by 20 - 200 (20 x Rank) for each enemy Creature in play. 4-5 star
Guardian Spirit Sacred Wolf (1) Reduces DMG dealth to your Hero by 40% (Rank 1) and takes 100% (Rank 1) of the remaining DMG in place of your Hero. Skill cannot be learned
Guilt

Killer Queen

DMG ☆☆☆☆☆

When attacked, enemy Creatures will recieve additional Direct DMG equal to 25% of their max HP. The damage sustained will not contribute to enemy Hero's Rage.

Bad Description - Guilt causes any Creature which attacks (not paralyzed or locked down) to be damaged for 25% of its Original, Max HP. Guilt is applied as a debuff which remains even after Killer Queen is no longer on the board and is represented by a dark-red "Grim Reaper" graphic. As of now, Guilt is removed by Mantra on Guild Maps.

Skill cannot be learned
[D]Healing Breath Fae Firstborn Recycle ☆☆☆☆ When destroyed, returns a Creature without a revival skill from your Graveyard to play 4-5 star
[S]Heart Wave Frost Warden (5) Heal Activates "Mass Heal 1 - 10 (Rank)" when played. (Restores 25 - 250 (25 x Rank) to all of your Creatures.) 3-5 star
Hero Hunter - Curse ☆☆ Increases ATK by 15% - 150% (15% x Rank) against enemy Hero 3-5 star
Hibernate Aquarius Heal ☆☆☆☆☆ Activates when Creature's HP falls below 30% of Max HP. Freezes the Creature and removes all other conditions. Creature heals for 30% of Max HP each turn and defrosts at 100% HP. Casts Freezing Field, freeze all enemy creatures and reduced enemy Hero's Rage. (Once per battle). Skill cannot be learned
[S]Hobble

Faen Rogue (1)

Night Terror (2)

Delay ☆☆ Activates Delay1 - 3 (1 x Rank) when played. Has 50% chance of making 1 - 3 (1 x Rank) enemy Creatures skip their next turn. 4-5 star
Hollow Octavius Immune to Clone, Reanimate, Instakill, Retreat, Disposal, or other instant removal and ATK reducing skills. Can't be healed by hero or other Creatures. Unable to learn Sacrifice or Bloodrage through Meld. Skill cannot be learned
Holy Light

Bloom Warden (2)

Vicar (4)

Master Guide (4)

Elementalist (4)

Dream Healer (4)

Voltic Priest (5)

Hanuman (10)

Heal ☆☆ Restores 25 - 250 (25 x Rank) HP to your most damaged creature 3-5 star
Holy Shield

Michael (7)

Kirtana (10)

Vindicator (10)

Heal ☆☆☆☆ Creates a shield that grants 500 HP to max HP. Value of HP is restored during its turn. 4-5 star
Humanity

Missionary (3)

Griffi-Knight (5)

Royal Knight (6)

Cleric (7)

Balthazar (7)

Aura ☆☆☆

Increases the ATK of your other Human Creatures by 25-250 (25 x Rank).

This is a buff that is applied when the Creature enters the battlefield as an Aura-like effect. It does not continue to apply each turn.

Buff can be stacked multiple times from different sources. Once the Creature that provides this buff dies, creatures will immediately lose the bonus.

3-5 star Human
Ice Arrow

Elite Duelist (1)

Faen Brave (2)

Plaguebringer (3)

Druid (4)

Flesheater (4)

Apprentice (4)

Frost Warden (5)

Nean Thrall (6)

Naga Mistress (7)

Frost Warden (7)

Dame Coldfire (7)

Delay ☆☆

Deals 20 - 200 (20 x Rank) Magic DMG to random enemy Creature. Has 40% chance to inflict Freeze, causing enemy to skip next action.

Freeze uses the ice graphic. It prevents the frozen creature from performing any action including all Creature Skills.

3-5 star
Ice Coffin Snow Harlot Tank ☆☆☆☆☆ Unable to attack but negates all Physical and Magic DMG and effects. Also immune to Retreat Skill cannot be learned
Ice Veil Sigurd (1) Activates Frost Blade and Ice Veil for self and adjacent Creatures. Skill cannot be learned
Ignite Soul Angel Prime Self Buff ☆☆☆☆☆ Basic attacks have 50% of destroying Mortii Creatures. If the target is a Hero, deal Direct DMG equal to 20% of the Hero's max Health. Skill cannot be learned
Immunity

Overseer (3)

Ash Highguard (4)

Colossus (5)

Divine Knight (5)

Queen Temptress (5)

Revenant (6)

Granite Dragon (7)

Horned Beast (7)

Osiris (7)

Dragonlord (8)

Fafnir (8)

Magmus (8)

Mimir's Tree (8)

Plague Doctor (8)

Soul Shrew (8)

Abaddon (9)

Spider Queen (9)

Cancer (10)

Santa Claudia (10)

Vindicator (10)

Tank ☆☆☆☆☆

Grants 10% - 100% (10% x Rank) protection from DMG and effects from all magic skills.

Immunity grants protection from Magic based skills including most Delays, Retreat, Disposal and some DoTs.

4-5 star
Impale Scorpio DMG ☆☆☆☆☆ Successful basic attacks on Creatures reduce their HP by 50% of starting Max HP. Reduces a similar amount after the next turn. This effect stacks and can't be resisted. Reduction capped at 2000. Skill cannot be learned
Incinerate

Flame Warden (2)

Blood Shaman (3)

Flame Warden (3)

Flame Mage (4)

Magic Weaver (4)

Flame Witch (5)

Great Mystic (5)

Griffi-Knight (8)

DMG ☆☆☆ Deals between 30 - 300 (30 x Rank) and 50 - 500 (50 x Rank) Magic DMG to 3 random enemy Creatures. 4-5 star
Injured

Nightmare (3)

Black Widow (5)

Self Buff When played, your Hero sacrifices 50 - 500 (50 x Rank) Health and your Creature increases ATK by 50 - 500 (50 x Rank). 3-5 star
Instakill

Undying Will

Cyclops

Hellwolf

Death's Angel

Instakill ☆☆☆☆☆

[D] When destroyed, instantly destroys an enemy Creature.

[S] When played, instantly destroys an enemy Creature.

Can be protected against with Stoneskin and Immunity skills. Instakill targets randomly from the enemy Creatures on the battlefield.

4-5 star
Invocation Aries Activates after hero abilities but before creatures take their action. Remove all negative effects from this creature. Deals 500 Direct DMG and inflicts Burn on enemy Creature with highest HP, dealing 300 Direct DMG at the start of its turn. Burn effect stacks.

Invocation will activate through delay, discord, mass charm, and frozen and removes very powerful spells including Wight's Death Curse.

Skill cannot be learned

[S]Lethargy

Feline Lurker (4)

Cyclops (5)

Debuff Activates "Fatigue 1 - 10 (Rank)" when played. (Reduces the ATK of all enemy Creatures by 10 - 100 (10 x Rank).) 3-5 star
Life Sap

Flying Fox (2)

Bloodseeker (4)

Blooddrinker (5)

Tauros Seeker (5)

Sekhmet (6)

Bloodletter (6)

Flame Master (6)

Pit Lord (6)

Panther Guard (6)

Banshee (6)

Lycanthrope (6)

Black Widow (7)

Blood Elf (7)

Bloody Baron (7)

Basilisk (8)

Demon Hunter (8)

Lava Wyrm (8)

Panther Chief (8)

Phantom Liege (8)

Lifesteal ☆☆☆

Restores HP equal to 10% - 100% (10% x Rank) of all physical DMG dealt to opponents.

Provides HP equal to the number of DMG dealt after blocks and other tank skills.

Stacks with Sweeping Blow to provide massive self-heal.

Damage that kills a creature will only be counted up to the amount of damage required to bring that creature to 0 HP.

4-5 star
Lion Heart Lady Liberty Self Buff ☆☆☆ If this is your only Creature at the start of your turn, its Max HP will increase by 100% and ATK by 100% for 2 turns. Negative status effects so not prevent activation. -
Maelstrom Azure Dragon DMG ☆☆☆☆☆ Deals additional Direct DMG equal to 50% when this Creature deals basic attack DMG to a Drenched enemy Creature. Skill cannot be learned
Maji Shield

Griffi-Knight (5)

Nean Raptor (6)

Swordmaster (6)

Balthazar (7)

Archdeva (8)

Belphegor (8)

Chimera (8)

Hanuman (8)

Tank ☆☆☆☆ Caps the amount of DMG a Magic attack can deal at 200 - 110 (210 - 10 x Rank). 4-5 star
Mass Charm Easter Bunny Delay ☆☆☆☆ Charms all enemy Creatures when played, causing them to attack their Hero during their next turn. Skill cannot be learned
Mass Heal

Magic Weaver (4)

Cleric (4)

Centaur Guide (4)

Dream Healer (4)

Vicar (4)

Horned Beast (5)

Grand Mage (5)

Treant Guide (3 + 5)

Ash Beast (6)

Oracle (6)

Naga Mistress (6)

Treant Elder (6)

Blood Warlock (6)

Archdeva (8)

Snow Harlot (9)

Henrietta (6)

Heal ☆☆☆☆ Restores 25 - 375 (25 x Rank) HP to all your Creatures. 4-5 star
Merry X-mas Santa Baus

Santa Claudia

Buff ☆☆☆☆☆ When Santa Baus is in play, all other Creatures increase their current HP and Max HP by 15% when they make a basic attack, up to a maximum of 5000 HP. Skill cannot be learned
Meteor

Bloom Warden (1)

Flame Witch (2)

Flesheater (2)

Apprentice (2)

Faen Guardian (3)

Fire Lizard (4)

Bone Mage (4)

Imp (2 + 4)

Flame Brave (5)

Magic Weaver (5)

Imp Lord (7)

Hellwolf (8)

DMG Deals between 30 - 300 (30 x Rank) to 50 - 500 (50 x Rank) Magic DMG to random enemy Creature. 3-5 star
Meteor Rain Ophiuchus DMG ☆☆☆☆ When destroyed, deals 500 Magic DMG to all enemy Creatures. Skill cannot be learned
Miasma

Centaur Grunt (3)

Faen Warden (3)

Centaur Tracker (4)

Faen Warrior (4)

Faen Hound (4)

Faen Archer (5)

Pale Dragon (6)

Satyr Sentry (6)

Pegasus Lord (6)

Elementalist (6)

Arrow Brave (6)

Wood Stalker (6)

Faen Guard (6)

Moon Walker (7)

Centaur Chief (8)

CMRB

Increases ATK by 15% - 150% (15% x Rank) against Neanders.

This skill only is effective against Neander creatures and so it can be extremely powerful in limited situations but offers no bonus otherwise.

4-5 star Faen
Mind Fog Pisces Tank ☆☆☆☆☆ During your turn, grants your Creatures "Mind Fog." Your Creatures have a 50% chance of dodging magic attacks received the next round. Skill cannot be learned
Miracle Healing Hera (1) When Hera is destroyed, all your Creatures gain HP equal to 50% of HP lost. Skill cannot be learned
Mythril Lord Aldritch

Mythril Drone

Heal ☆☆☆☆ Increases current max HP by 20% every round. This effect can't be negated. Skill cannot be learned
Nobility Taurus (10) When damaged, increases ATK by 50% of damage sustained. 4 and 5 star Neander
Omega Impact Taurus Deals Direct DMG equal to own current HP and ATK. Damage dealt is shared equally among all enemy Creatures. This skill has a cooldown of 1 turn. Skill cannot be learned
Onslaught Night's Slayer Debuff ☆☆☆☆☆ When played, negates Dodge, Block, Frost Armor, and Maji Shield of enemy Creatures. Skill cannot be learned
Osmose Queen Temptress Curse ☆☆☆

When this creature deals basic attack damage to Enemy Hero, reduce Enemy Hero's Rage by 25 and increase your Hero's Rage by an equal amount.

Skill cannot be learned
Picking Off

Treant Elder (6)

Moon Walker (7)

Revenant (8)

Eye of Jonara (8)

Sagittarius (10)

Assassinate ☆☆☆☆

Deals 30 - 300 (30 x Rank) Direct DMG to 2 enemy Creatures with the lowest HP.

Assassinate is unique for 2 Reasons: it bi-passes almost all defensive skills and it selectively targets the creatures closest to dying.

4-5 star
Plague

Plaguebringer (2)

Blightghast (6)

Quetzalcoatl (8)

Debuff Reduces ATK and HP of all enemy Creatures by 5 - 50 (5 x Rank). 3-5 star
Plunder Vitality Plague Doctor (1) Deals 100 Direct DMG to all enemy Creatures and restores HP of an equal amount. Skill cannot be learned
Pursuit Royal Dancer (5) Self Buff ☆☆

When Physically attacking, increases ATK by 25 - 250 (25 x Rank) for each Creature in the opponent's Graveyard.

Effect lasts only through the attack phase and does not stack.

4-5 star
Pyre

Dame Coldfire (5)

Flame Master (6)

Flame Brave (7)

Forest Sage (8)

Phoenix (8)

Aries (9)

Blossoms (10)

DMG ☆☆☆☆ Deals between 30 - 450 (30 x Rank) and 50 - 750 (50 x Rank) Magic DMG to all enemy Creatures. 5 star
[D]Pyre Bomb

Bone Mage (4)

Wild Efreet (6)

DMG ☆☆

Activates "Pyre 1 - 10 (Rank)" when destroyed.

(Deals between 30 - 300 (30 x Rank) and 50 - 500 (50 x Rank) Magic DMG to all enemy Creatures.)

3-5 star
Quash Axe Warden DMG ☆☆ Successful basic attacks on Creatures with "Rip" reduce their HP and Max HP by 30%. The HP reduced by thisskill is capped at 2000. Skill cannot be learned
Rage Boost Wolveria (5)

Pontiff (6)

Aura ☆☆☆☆ Increase the ATK of all other Creatuers by 20 - 200 (20 x Rank) 4-5 star
Rain Dance Azure Dragon DMG ☆☆☆☆ Deals Magic DMG to all enemy creatures equal to 20% of their Max HP, up to a maximum of 1000 DMG. Has 50% chance to inflict Drench. Skill cannot be learned
Rampart Napoleon (6)

Lady Bloom (7)

Basilisk (8)

Ordnance (8)

Tank ☆☆☆☆☆ Damage taken from basic attacks is reduced by 5-50% plus 50-500. 5 star
Rancor Cancer DMG ☆☆☆☆ When Block is activated, deal Direct DMG equal to 75% of this creature's ATK to the attacker. Skill cannot be learned
Ravage

Neander Tauro (2)

Wifwulf (3)

Flying Fox (3)

Elder Shaman (4)

Bloodseeker (4)

Nean Thrall (4)

Desert Sting (5)

Howling King (6)

Troll Scout (6)

Sandstalker (6)

Graboid (7)

Harpy Queen (7)

Warband Chief (7)

Tauros Seeker (7)

Spider Queen (9)

CMRB

Increases ATK by 15% - 150% (15% x Rank) against Humans.

This skill only is effective against Human creatures and so it can be extremely powerful in limited situations but offers no bonus otherwise.

4-5 star Neander
Rebirth

Royal Griffin (2)

Bony Fiend (2)

Shadowstalker (3)

Llorona (4)

Nosferatu (4)

Manticore (5)

Undying Will (5)

Fae Firstborn (5)

The Unseen (5)

Dullahan (5)

Pit Dragon (6)

Light Brave (6)

Dream Guide (6)

Harbinger (6)

Demonic Templar (6)

Lich Lord (7)

Sacred Wolf (7)

Titania (7)

Tidal Siren (7)

Bone Mage (7)

Spirit Siren (7)

Easter Bunny (7)

Death's Angel (8)

Phoenix (8)

Death Knight (8)

Quetzalcoatl (9)

Lucky Sage (9)

Kumiho (10)

Oinari (10)

Recycle ☆☆☆ Has a 25-95% (20% + 5% x Rank) chance to return to your Hand if destroyed. Will return to your deck if your Hand is full. Skill cannot be learned
Recycle

Thalassa (1)

Hippolyta (2)

Dahlia (2)

Recycle ☆☆☆☆ Returns 1 - 3 (Rank) Creatures from your graveyard to your deck. 4-5 star
Reflect

Haunted Idol (2)

Dark Gargoyle (2)

Pious Warden (3)

Empire Guard (3)

Royal Griffin (3)

Zombie King (3)

Grand Mage (4)

Juggernaut (4)

Moon Walker (4)

Howling King (4)

Protector (4)

Ghostly Judge (5)

Pit Priest (5)

Moon Guardian (6)

Pale Dragon (6)

Border Guard (6)

Night Terror (6)

Ares (7)

Terror Dragon (8)

Jormungand (10)

Tank ☆☆☆☆

Reduces Magic DMG recieved by 5% - 75% (5% x Rank) and returns 5% - 75% (5% x Rank) plus 30 - 450 (30 x Rank) Direct DMG back to attacker.

The direct DMG back to the attack is difficult to mitigate and will not trigger any effects except Poison Ivy's Thorns Skill.

3-5 star
Renewal Octavius Removes all negative status effects and heals for 2,000 before creature actions. Cooldown of 1 turn. Skill cannot be learned
Restoration

Faen Brave (1)

Wood Patrol (2)

Treant Weaver (4)

Faen Guardian (4)

Blood Soldier (4)

Haunted Idol (4)

Colossus (5)

Druid (5)

Wolf Rider (5)

Rite Master (5)

Dark Gargoyle (5)

Centaur Tracker (6)

Treant Elder (6)

Seraph (6)

Frost Rager (6)

Treant Ranger (6)

Neander Giant (6)

Pit Priest (6)

Overseer (6)

Ash Highguard (6)

Sentry Angel (7)

Phoenix (7)

Juggernaut (7)

Tauro General (7)

Pegasus Lord (8)

Faen Rampager (8)

Venom Tyrant (9)

Yeti (9)

Heal ☆☆

Restores 30 - 300 (30 x Rank) HP every round.

This targets the Creature who possesses this skill only.

3-5 star
[S]Resurrect Oinari Recycle ☆☆☆☆☆ When played, returns 1 Creature without a revival skill from your Graveyard to play. Creatures with Revive, [S]Resurrect and [D]Healing Breath cannot revive each other. 4-5 star
Retaliate

Empire Guard (5)

Neander Giant (6)

Mammoth Rider (6)

Treant Weaver (6)

Treant Ranger (6)

Abaddon (8)

DMG ☆☆☆

After taking physical DMG, deals 20 - 200 (20 x Rank) Direct DMG back to attacker and any adjacent Creatures.

The direct DMG back to the attack is difficult to mitigate and will not trigger any effects except Poison Ivy's Thorns Skill.

3-5 star
Retreat

Arcane Master

Archdeva

Revenant (5☆)

Hippolyta

Lucky Sage

Geomancer

Delay ☆☆☆☆☆

Sends the enemy Creature in front back into your opponent's deck.

This skill targets any Creature directly across from the Creature with this skill.

Retreat can be protected against with Stoneskin and Immunity skills.

4-5 star
Revitalize Gaia Heal ☆☆☆☆☆ Recover 50% of health lost. Skill cannot be learned
Revive Great MysticLord Aldritch Recycle ☆☆☆☆☆

Returns one of your Creatures without the Revive skill from Graveyard to play.

Revived creatures will come into play to the Right-most position open. They will activate Single Use abilities but will not use Normal Skills nor will they attack on the turn that they are brought into play.

5 star
Revocation Bewitcher Summon ☆☆☆ Creates a clone and increases current HP and ATK of all clones by 25% when destroyed. No limit to the number of clones created. Skill cannot be learned
Rip

Axe Warden

Cave Dragon

Demonic Templar

Nean Raptor

Mammoth Rider

Magmus

Sacred Wolf

Self Buff ☆☆☆

Opponent Creatures can't heal or be healed after this Creature deals physical DMG to them.

Rip effect is permanent and will last on all affected creatures until they die or victory/loss is achieved.

In fact, Creatures affected by Rip can heal other Creatures, but not themselves.

3-5 star
Sacrifice

Dahlia (6)

Venom Tyrant (8)

Plague Doctor (9)

Demon Hunter (10)

Self Buff ☆☆ Randomly destroy 1 of your other Creatures (in play) and increase ATK and HP by 15% - 150% (15% x Rank). This effect cannot be negated. 4-5 star
Safeguard

Pontiff (7)

Yggdryad (7)

Columbus (9)

Aura ☆☆☆☆ Increase HP of all other Creatures by 40 - 400 (40 x Rank). 4-5 star
Sage Advice

Techno-Chief (4)

Devotee (6)

Royal Dragon (6)

Oracle (7)

Paragon (10)

Aura ☆☆

Increases the HP of your other Human Creatures by 50-750 (50 x Rank).

This is a buff that is applied when the Creature enters the battlefield as an Aura-like effect. It does not continue to apply each turn.

Buff can be stacked multiple times from different sources. Once the Creature that provides this buff dies, creatures will immediately lose the bonus.

3-5 star Human
Sanctify Santa Claudia (10) Heal ☆☆☆ Restores 20-200 (20 x Rank) Health to your Hero for each Creature in play. TBD
Seals

Spirit Siren

Phantom Liege

Delay ☆☆☆☆

Prevents all enemy Creatures from attacking when played.

Seals uses the Delay chain graphic, and can be resisted with Unbound or Immunity.

4-5 star
Shatter Soul Lilith (6)

Blood Elf (8)

Killer Queen (8)

Lord Aldritch (8)

Chiroptera (10)

Self Buff ☆☆☆ Increases HP and max HP by 20-200 (20 x Rank) whenever any Creature is destroyed.

Strangely enough this ability appears to have a hidden rank.

5 star
Silver Starfall Lucky Sage Aura ☆☆☆☆☆ When played, increases your Creatures' ATK, HP and max HP by up to 300. Skill cannot be learned
Siphon Soul Lich Lord Buff ☆☆☆☆☆ Increase Hero's Rage by 10 for each Creature in your Graveyard and by 5 for each Creature in your opponent's Graveyard. Up to 50 Rage can be earned from this skill. This skill may only be cast once per round, even if you have multiple Lich Lords in play. Skill cannot be learned
Sneak

Royal Dancer (5)

Fairy Fencer (8)

Moon Guardian (8)

Arcane Sage (9)

Self Buff ☆☆☆☆

Increases ATK by 15% - 150% (15% x Rank) if the enemy is inflicted with Burn, Poison, Freeze or Paralyze statuses.

Effect lasts only through the attack phase and does not stack.

4-5 star
Soul Harvest Osiris (1) Deals 500 Direct DMG to enemy Creature across and inflicts a debuff for 1 turn(s). Affected Creature takes additional 250 DMG if their HP falls below 50% of Max HP. If the Creature is destroyed before the additional DMG is dealt, increase the initial ATK of all your Osiris Creatures by 30%. Skill cannot be learned
Soul Reap Mariner (6) DMG ☆☆☆☆ Basic attacks deal 20-200% (20% x Rank) more damage to summoned Creatures. 4-5 star
Souleater Lich Lord (8) Curse ☆☆☆ Deals Direct DMG equal to 200-2000 (200 x Rank) to enemy Hero and 10-100 (10 x Rank) additional damage for each enemy Creature in play. 5-star Mortii
Soul Snatch

Blood Elf (7)

Ridge Hunter (7)

Lord Bones (8)

Self Buff ☆☆☆☆ Increases ATK equal to 5% - 50% (5% x Rank) of Physical DMG dealt. 5 star
Soul Split Bewitcher Summon ☆☆☆ During its action, if HP is less than 50%, creates a clone that is immune to control effects and places it furthest right. Only a maximum of 3 clones can exist at the same time on each side. Skill cannot be learned
Soul Swap

Pit Minion (5)

Blooddrinker (5)

Harbinger (6)

Eye of Jonara (6)

Bloody Lord (8)

Delilah (10)

Killer Queen (10)

Lifesteal ☆☆

Deals 30 - 450 (30 x Rank) Magic DMG to an enemy Creature and restores an equal amount of your Creature's HP.

Life gained is that of the damage dealt after Maji shield and other tank skills.

Damage that kills a creature will only be counted up to the amount of damage required to bring that creature to 0 HP.

3-5 star
Spellbinder Mythril Drone Aura ☆☆☆☆☆ When in play, enemy creatures can't use magic attacks. Skill cannot be learned
Spite Gaia Self Buff ☆☆☆☆☆ Increase original ATK by 100% when there is a Faen Creature in your graveyard. Skill cannot be learned
Sprite Link

Faen Guard (2)

Centaur Guide (3)

Faen Ranger (3)

Flame Warden (3)

Faen Guardian (4)

Satyr Sentry (5)

Pale Dragon (6)

Faen Mesmer (7)

Dream Guide (7)

Forest Sage (9)

Aura ☆☆☆

Increases the ATK of your other Faen Creatures by 25-250 (25 x Rank).

This is a buff that is applied when the Creature enters the battlefield as an Aura-like effect. It does not continue to apply each turn.

Buff can be stacked multiple times from different sources. Once the Creature that provides this buff dies, creatures will immediately lose the bonus.

3-5 star Faen
Stabthrough

Pikeman (1)

Templar (2)

Empire Archer (3)

Wood Stalker (4)

Panther Guard (4)

Archmage (5)

Centaur Grunt (5)

Shadowstalker (6)

Ursa Major (7)

Curse ☆☆☆

Deals 15% - 150% (15% x Rank) of the DMG dealt to an enemy Creature to the enemy Hero.

Damage to Hero reflects damage dealt to the defending Creature after Block and other Tank skills.

ATK Buffs like Ambush or Ravage can work in conjunction to do substantial DMG to the enemy Hero.

3-5 star
Stigma Belphegor Deals 500 Direct DMG to the enemy creature across from it. If this skill hits the same Creature next turn, triple the damage. Skill cannot be learned
Stinger

Neander Hippo (1)

Witch Doctor (2)

Sandstalker (4)

Venom Queen (5)

Desert Sting (6)

DoT

Reduces random enemy Creature's HP by 20 - 200 (20 x Rank), reducing similar amount after the next turn.

Changed to 30-300 (3'0 x 'Rank),

3-5 star
Stoneskin

Alert Guard

Anathema

Bloodletter

Border Guard

Dullahan

Grand Mage

Graboid

Imperator

Jormungand

Moon Guardian

Nidhogg

Royal Dragon

Santa Baus

Terror Dragon

Tank ☆☆☆ Grants protection from Instakill, Retreat, and Disposal. 4-5 star
Surge Columbus Buff ☆☆☆☆☆ When the enemy plays a Creature, increase your Creatures' base and Max HP by 10%. When you play a Creature, increase your Creatures' initial ATK by 5%. N/A
Sweeping Blow

Ash Beast

Berserker

Border Ranger

Cyclops

Demonic Templar

Fafnir

Graboid

Imperator

Lady Liberty

Lava Wyrm

Night's Slayer

Phantom Liege

Ridge Hunter

Sea Wizard

Swordmaster

Techno-Chief

Self Buff ☆☆☆☆

Deals DMG to the targeted Creature and any adjacent Creatures.

Only activates if there is a a defending Creature across from it. WIll not hit adjacent Creatures when attacking the Hero directly.

Skill cannot be learned
Swordplay Chiroptera Self Buff ☆☆☆☆ If an enemy Creature survives the damage dealt by a basic attack, this skill reduces the enemy Creature's HP and Max HP by the same amount and adds it to your own HP and Max HP. If your current HP is over 3000, consume HP and Max HP equal to the difference between your current and initial HP.... Skill cannot be learned
Tempest

Tidal Siren (5)

Naga Mistress (5)

Pit Minion (5)

Sea Wizard (8)

Snow Harlot (8)

Yeti (9)

Delay ☆☆☆☆☆

Deals 20 - 300 (20 x Rank) Magic DMG to all enemy Creatures and has a 30% chance to make them skip their next actions.

Tempest uses the ice graphic. It prevents the frozen creature from performing any action including all Creature Skills.

5 star
Tenacity - Self Buff - You cannot restore HP to this Creature. Grants protection from

Instakill, Retreat, and Disposal.

-
The Swarm Soul Shrew DMG ☆☆☆ Deals basic DMG based on ATK to 3 random enemy Creatures. Restores HP equal to total DMG dealt. Skill cannot be learned
Thor's Rage Abaddon (7) Delay ☆☆☆☆ Deals 25-250 (25 x Rank) Magic DMG to all enemy Creatures. Has 35% chance to inflict Paralysis, preventing a basic attack on their next turn.

Paralysis uses the electric graphic. It restricts the enemy Creatures from using their basic ATKs, but still allows them to use their Skills each turn.

5 star
[S]Thunderbolt

Royal Griffin (2)

Pegasus (2)

Delay ☆☆

Activates "Thors Rage 1 - 10 (Rank)" when played. (Deals 25 - 250 (25 x Rank) Magic DMG to all enemy Creatures and reduces their chance to deal physical attacks by 35%.)

Paralysis uses the electric graphic. It restricts the enemy Creatures from using their basic ATKs, but still allows them to use their Skills each turn.

3-5 star
Time Reversal Chrono Targets a Creature with the lowest wait time in your opponent's hand and increases its wait time by 2. Skill cannot be learned
Tit for Tat Bloodletter (7) Self Buff ☆☆

When physically attacking, increases ATK by 25 - 250 (25 x Rank) for each Creature in your Graveyard.

Effect lasts only through the attack phase and does not stack.

4-5 star
[D]Tomb Traps

Hellhound (2)

The Unseen (4)

Curse Activates "Curse 1-10 (Rank)" when destroyed. Deals 100 (lvl2) and 0.4% (lvl2) of enemy Hero's max HP to enemy Hero as Direct Dmg. 3-5 star
Torment

Geomancer

Paragon

Global ☆☆☆☆ Negates enemy Creatures' Revive, Recycle and Rebirth skills when played. Skill cannot be learned
Toxicity Capricorn (9) DoT ☆☆☆☆ Reduces all enemy Creatures' HP by 30-300 (30 x Rank) and reduces the same amount after the next turn. 5-star
Trample Basilisk (7) Basic attacks deal 140% (20% x Rank) more damage to Human Creatures. Negates the effect of Frost Armor on the Creature directly across. 5-star Neander
Twin Defense

The Twins (4)

Direct Dmg Has a 30% chance of resisting a basic attack and reflecting Direct DMG equal to its own ATK. Skill cannot be learned
Twin Terror The Twins (4) Direct Dmg Has 50% chance of dealing Direct DMG equal to its own ATK after a basic attack. Skill cannot be learned
[S]Typhoon

The Unseen (3)

Icy Mage (5)

Delay ☆☆

Activates "Tempest 1 - 10 (Rank)" when played.

Deals 20 - 200 (20 x Rank) Magic DMG to all enemy Creatures and has a 30% chance to make them skip their next actions.

Tempest uses the ice graphic. It prevents the frozen creature from performing any action including all Creature Skills.

3-5 star
Unbound

Ash Beast

Demon Hunter

Hell Knight

Kitsune

Lady Liberty

Pit Dragon

Royal Beastmaster

Sekhmet

Seraph

Sylvan Enchantress

Tank ☆☆ Grants immunity to Delay, Seal, Discord, Frozen, and Paralysis 4-5 star
Unholy Pact

Dark Witch (5)

Blightghast (5)

Hell Knight (6)

Pit Lord (7)

Aura ☆☆

Increases the HP of your other Mortii Creatures by 50-750 (50 x Rank).

This is a buff that is applied when the Creature enters the battlefield as an Aura-like effect. It does not continue to apply each turn.

Buff can be stacked multiple times from different sources. Once the Creature that provides this buff dies, creatures will immediately lose the bonus.

3-5 star Mortii
Vacuum Bomb

Arcane Sage

Vindicator

DMG ☆☆☆☆ Deals 500 Direct DMG to enemy Creatures Directly across and adjacent to it. Skill cannot be learned
Venom Edge

Wolf Rider (4)

Lazy Guard (4)

Geomancer (7)

Ghostly Judge (7)

Spider Queen (8)

Delay ☆☆

After landing a basic attack, has a 35 - 80% (30% + 5% x Rank) chance to prevent the enemy from using a basic attack on its next turn.

Paralysis uses the electric graphic. It restricts the enemy Creatures from using their basic ATKs, but still allows them to use their Skills each turn.

4-5 star
Voodoo Llorona (4)

Frost Caller (5)

Spirit Siren (6)

Dark Witch (6)

Gorgon (7)

Dahlia (8)

Curse ☆☆☆

[S]☆

Deals 50-500 (50 x Rank) and 0.2% - 2.0% (0.2 x Rank)% of enemy Hero's max HP as Direct DMG [to the enemy Hero]. Capped at 1000 DMG.

[S] Activates "1 - 10 (Rank)" when played.

Deals 50-500 (50 x Rank) and 0.2% - 2.0% (0.2 x Rank)% of enemy Hero's max HP as Direct DMG to the enemy Hero. Capped at 1000 DMG.

3-5 star
Warcry Lava Wyrm (10) Buff ☆☆☆

Increases ATK of fellow Neander creatures by 5-50 (5 x Rank) after dealing physical DMG.

4-5 star Neander
Warlust

Templar (2)

Centaur Chief (5)

Michael (8)

Panther Chief (8)

Terror Dragon (9)

Self Buff ☆☆☆ Increases ATK by 15 - 150% (15% x Rank) if the enemy Creature's HP is higher. 5 star
Weakness

Apprentice (1)

Sentinel (3)

Druid (3)

Pious Warden (5)

Laurel (8)

Blood Shaman (6)

Forest Sage (6)

Quetzalcoatl (10)

Debuff ☆☆☆

Reduces the enemy's ATK by 20 - 200 (20 x Rank) after dealing physical DMG.

Work in conjunction with Sweeping Blow but affected by Immunity (magic skill ?).

3-5 star
[S]Wild Pyre Flame Mage (4) DMG ☆☆ Activates "Pyre 1 - 10 (Rank)" when Played. (Deals between 30 - 300 (30 x Rank) and 50 - 500 (50 x Rank) Magic DMG to all enemy Creatures.) 3-5 star
Wings of Aegis Valkyrie Tank ☆☆☆ When played, activates Barrier for this Creature and its adjacent Creatures. Reduces basic attack DMG and Magic DMG by 50% for 1 round. Skill cannot be learned
Wraith Fire Anubis Inflicts Burn on the enemy Creature across, causing it to lose 150 ATK and 300 HP and Max HP after each of its turns. This effects can be stacked and cannot be removed by Creature Skills. Effect ends whe Anubis is destroyed or no longer in play. Skill cannot be learned

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