"I will not harm you but I will not allow you bring harm to us."
Master Guide is a 4-star Faen Creature acquired through exploration. Master Guide is required to unseal Death's Angel.
Aquiring This Card[]
Dungeon 12-2
Dungeon 12-6
Dungeon 12-10
This creature can be acquired also in Token Mall
Pictures[]
Power Chart[]
Level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATK | 276 | 301 | 326 | 351 | 376 | 401 | 426 | 451 | 476 | 501 | 526 | 551 | 576 | 601 | 626 | 651 |
HP | 797 | 822 | 847 | 872 | 897 | 922 | 947 | 972 | 997 | 1022 | 1047 | 1072 | 1097 | 1122 | 1147 | 1172 |
Strategies and Tactics[]
Master Guide would go great with a Faen lockdown deck because of her skillset. If your Faen deck does too much magic damage, her Delay 2 is great skill that won't trigger Spiky Bits. She is a team dependent creature, so be prepared to help keep her alive. Melding Frost Armor would increase her survivability. If you already have a few tanks, then melding Immunity or Unbound would let her keep healing your team and locking down the enemy team.
Unfortunately, she only has a subpar single heal, and an adequate Elven Salve, but makes up for it by being one of the two only 4* creature with Delay 2 (the other being Icy Huntress).
Frost Armor or Immunity are each good skills to meld onto her, anything to help her survive longer.