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"What? You thought I was Medusa? Don't confuse me with that hussy!

Acquiring Ophiuchus[]

Ophiuchus creature card can be acquired as a Sign-In reward on day 7.

Power Chart[]

Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
ATK 223 238 253 268 283 298 313 328 343 358 373 388 403 418 433 448
HP 625 647 669 691 713 735 757 779 801 823 845 867 889 911 933 955

Strategies and Tactics[]

Ophiuchus has very poor stats, even at level 10 or 15, if you choose to evolve it, but the one thing that makes this card good it its final ability, Meteor Rain. The ability to deal 500 magic damage to all enemy creatures upon death seems amazing, but as you move onto more skillful and professional decks, Ophiuchus starts to become weak. Utilizing its abilities best involves putting it on the far right, where it can use Gas Cloud without being harmed. Dodge will protect it for a while, but it is meant to be support, and definitely not meant to tank hits.

This card should not be played, or may not be powerful against decks that use Immunity, Sacrifice, and Spiky Bits/Sharp Armor.

The most recommended skill to meld her is detonate in order to take advantage of its rune effect that lets you spam Meteor Rain every time it activates.

Skills[]

  • Gas Cloud 6
    • Reduces 3 random enemy Creatures' HP by 180 =, reducing the same amount after the next turn.
  • Dodge 7
    • Creature has a 55% of being unharmed by basic attacks.
  • Meteor Rain
    • When destroyed, deals 500 Magic DMG to all enemy Creatures.
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