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Status effects are conditions that affect creatures for a certain period of time or turns. The effects are inflicted by Creature Skills, Hero Talents, or Hero Skills.

List of Effects Edit

Asterisks Represents an effect caused by a Rune, not by the Hero Skill or Creature Skill itself.

Double Asterisks Represents that the status effect is one of several effects in a single Hero Skill or Creature skill.

Name of Effect Inflicted by skill name Graphic Impact Prevention
Freeze

Hail

Ice Arrow

Tempest

Icespear

Deep Freeze

Coldsnap

Icicle

Frostbite

Ice coat Unable to perform any action, unless the action specifically states that it cannot be prevented. Immunity, Unbound
Delay SealsHobble

Entrap

Delay

Gold chains Unable to to perform any action, unless the action specifically states that it cannot be prevented. Unbound, Immunity
Paralyze Stormcloud

Teslastrike

Thunderbolt

Thor's Rage

Bolt

Static

Cloudburst

Electric field surrounding the creature Unable to perform a physical attack. Immunity, Unbound
Burn Blaze

[D]Backdraft

Flaming

Immolation

Firecatcher

Firestorm

Flaming DoT damage until the creature dies, or until the effect is removed by a skill like Prayer. Immunity
Poison Venom

Toxicity

Gas Cloud

Poison Gas

Toxic Mire

Death Cloud

Gaseous Cloud Layer DoT damage for 1 round. Immunity
Discord Discord

Mass Charm

Pink Hearts The effected creature attacks it's own hero. Immunity, Unbound
Rip Rip Three Red Slashes Unable to restore health by any means; however, the creature can still get HP buffed by skills like Protection and Safeguard. This effect stays on the creature until it dies, or until it is removed by a skill like Prayer or Cleanse. Immunity
Bleed Danse Macabre Bleeding Effect DoT until the creature dies that stacks. This effect can be removed by Prayer or Cleanse. Dodge
Death Curse Wight's Hero Skill Purple Skull DoT effect that gets stronger over time, until the creature dies. This can only be removed by Prayer. N/A
Chains Gladiator's Hero Skill Chains that go around the card Certain % of Damage that this creature suffered will also be dealt to other ally Creatures. N/A
Crazed Sorrow Captivator's Hero Skill Pink Hearts The effected creature skips it's turn and deals a percentage of it's ATK to it's adjacent ally creatures. This effect can be removed by Prayer. N/A
Plague* Plague Rune I Purple-dark Vertical Gases Plague lasts as a DoT effect until the creature dies, or until the effect is removed. Immunity
Guilt (Creature Skill) Guilt (Creature Skill) Red Grim Reaper The effected creature takes heavy damage every time it makes a basic attack. This effect lasts until the creature dies, or until it is removed. N/A
Spellbinder Spellbinder Blue-Purple X shape (magical) Barrier The effected creature is unable to use any magic attacks. N/A
Entangle Devil Hunter's Hero Skill Green Vines If the HP falls below certain % of Max HP, unable to launch physical attacks. This effect can be removed by Prayer. N/A
Execution Light's Hand's Hero Skill Orange Scale Sign If the creature is killed within 3 rounds of Execution being applied, it is removed from play completly. This effect can be removed by Prayer. N/A
Drench Drench White circular waves When Shinryu Attacks a creature with Drench, he deals +50% Direct Damage also. This effect can be removed by Prayer. N/A
Flourish Flourish Sparkles The creature suffers double magic damage for 1 turn. This effect can be removed by Prayer. N/A
Melt Armor Alchemist's Hero Skill Image of a broken shield The creature takes direct damage whenever it triggers Block, Frost Armor, Dodge, Immunity, Maji Shield, Reflect, and/or Stoneskin. Also when a creature inflicted with Melt Armor dies, all enemy creatures plus the enemy hero suffers direct damage. N/A
Arcane Force Arcane Force Green lines covering the creature The effected creature is unable to use skills that reflect magic. N/A
Delay* Delay Rune IV N/A The effected creature takes additional physical damage as long as Seal lasts.
Battleblow* Battleblow Rune IV N/A The effected creature cannot use Block, Frost Armor, Dodge, or Ice Coffin. N/A
Reflect* Reflect Rune IV Same as Spellbinder's graphic The effected creature cannot use Magic for 1 round. N/A
Storm Ward** One of Druidess's Hero Skill Storm Ward's many effects. An orange insignia The effected creature cannot heal for 1 round. N/A
Stun Thor's Hero Skill Holy Hand or Odin's Hero Skill Divine Wrath. Same effect as Paralyze, so it is very difficult to tell them apart. However, unlike Paralyze, Stun completly stops the enemy Creature from moving, just like Freeze or Seals. The effected creature cannot perform any action for one round. N/A
Sneak* Sneak Rune IV Orange X with two crossarches. The effected creature takes additional physical damage for one turn after being affected by Sneak. N/A
Impale** Scorpio's Impale** A green spider The effected creature takes 50% of it's max HP and direct DMG after this turn. Cannot be protected with Immunity or Unbound. Can be removed by Prayer.
Intimidation (?) Weakness* & Lethargy* & Fatigue* A purple skull with it's jaws contantly moving (How to distinguish from Wight's Death Curse : Death Curse is a bit more Material and flat; this one is more solid and darker, with animated skull jaws as said before) The effected creature cannot perform a basic attack for one round. If Fatigue/Weakness is blocked by Immunity in the first place, this status will not trigger. Also removable by player.

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