The Storm Ward effect will appear over the affected Creatures as a glowing crest with wings.
Power Chart Edit
|Number of creatures||1||1||2||2||2||3||3||4||4||5|
|Max DMG to each enemy||600||775||1500||2200||2400||3900||5250||7500||8000||13500|
Additional Information Edit
Storm Ward is extremely powerful at protecting your Creatures in addition to dealing damage. When it says "negate the majority of damage," it actually should say "reduces damage to 1." There are very few exceptions, but any ability that isn't an exception won't deal more than 1 damage.
The abilities that will deal full damage through Storm Ward are:
- Another Druidess' Storm Ward reflect damage. Note: This damage will not only go completely through Storm Ward, but it will actually still remove a charge from the affected creatures as well.
- Danse Macabre
- Wraith Fire
Also the HP reduction effects from the following abilities are not considered damage and will go completely through Storm Ward:
- Rupture (Warbringer's debuff, not the initial damage from his skill).
- Frost Blade Rune V
- Killing Intent
Fervent (Has been changed to no longer go through Storm Ward)