"Hope springs eternal."
Templar is a 2-star Human Creature acquired after defeating Dungeon 2-1 on Hard. His skill-set revolves around Fighter, and he has an extremely aggressive set of skills compared to other 2-star Creatures. Warlust and Battleblow together can more than double Templar's damage output, and he can actually be an asset to an early Human deck in such low stages of the game.  Especially when paired with ATK and HP buffs from other Human Creatures, Templar can help a new Human deck get through maps 2 and 3 while they struggle to acquire cards.

After early game, Templar becomes far too fragile and weak to be of use, and he will almost exclusively be used as enhancement fodder by the time a player has made it to map 5.  It is recommended that you don't invest gold or resources into leveling up Templar unless you've obtained a 3-star Human Hero or better very early in the game.

X-bad It is not recommended that you level this creature up.

Acquiring TemplarEdit

Templar is awarded after completing Dungeon 2-1 on Hard Difficulty.

Templar can also be found as a Reward in Mazes, from Exploration of other Creature Shards, in Coin Bags from the Altar, and as a very poor prize from Lucky Spin.


Power ChartEdit

Level 0 1 2 3 4 5 6 7 8 9 10
ATK 156 177 198 219 240 261 282 303 324 345 366
HP 533 561 589 617 645 673 701 729 757 785 813

Strategies and TacticsEdit

Good card early on, but quickly becomes obsolete. Use this card to enhance other creatures and don't waste resources on leveling this card up.